Once that’s over, time to go to the next level. The premise is simple: kill every single baddie until the meter goes to zero, then kill a few Cthulhu-shaped statues to stop them from being respawned. The first levels are literally seconds long, but it won’t be long until you start facing levels featuring literal thousands of enemies to kill. Levels are short at first, but they get progressively longer and harder in a Fibonacci-esque style. They sure knew how to make Lovecraft look as unfriendly as possible! Because there’s no better way to kill all of those unpronounceable Lovecraftian monsters than with a mecha piloted by the most famous Serbian of all time. The game provides the same type of cathartic fun a Dynasty Warriors-esque title provides, this time around with revolvers, shotguns, tommy guns, and a giant robot armed with machine guns. It’s true that the game isn’t a looker, with all enemies looking like what most polygon-based mobile title assets look like, but it’s impressive nonetheless. The best aspect of Tesla vs Lovecraft is how the developers managed to shove in literal hundreds of enemies onscreen at once without ever hindering the game’s framerate. With the exception of some additional in-level perks, the game features the same advantages and disadvantages any other twin-stick shooter does: on one hand, you’ve got slightly confusing aiming at first, while on the other hand, you have access to fast-paced arcade action. Unusual themes aside, Tesla vs Lovecraft plays mostly like your conventional twin-stick shooter: move with one stick, aim with the other stick, shoot with a trigger, use a special attack with another trigger, dodge with one button. Tesla vs Lovecraft has a few issues, but this is one fun little shooter. A nonsensical premise that could easily become yet another subpar indie in the market. A twin-stick shooter in which you control every nerd’s favorite early 20th century inventor, the one and only Nikola Tesla, fighting against hordes of monsters created by every nerd’s favorite 19th century horror author and blatant racist, H.P. Even if this game turned out to be a bad one, I’d probably have played it for the weird plot and setting alone.
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